Our First Pencil Test – Nosso Primeiro Teste de Animação

This is the first test of the short animation “Joana” that we are producing this year:

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Este é o primeiro teste do curta de animação “Joana” que estamos produzindo este ano:

The pencil test was produced with hand-drawn sketches, scanned with the Simple Scan 2.32.0, “the drawings were assembled and edited directly in” Blender 2.56a “using a script called “Image Changer” created and migrated to blender at 2:56 by the big Dalai Felinto based on the ScriptLinks hack by Daniel Salazar (ZanQdo).

Este pencil test foi produzido com desenhos feitos à mão, digitalizado com o “Simple Scan 2.32.0″, os desenhos foram montados e editados diretamente no” blender 2.56a” usando um script chamado “Image Changer” criado e migrado para o blender 2.56 pelo grande Dalai Felinto sobre o hack “ScriptLinks” de Daniel Salazar (ZanQdo).

Pencil test montado no Blender.

In a future post I intend to explain the step by step of this process, for now, I can say that this script allows me to edit the timing of an animation in Blender, that is, after capturing the designs can go directly into Blender to test whether these drawings are working, how many poses I must add and which one that I can reuse one or several times (very important for cartoon animation). So I can get only the key frames and preview the scene.

Em um post futuro pretendo explicar o passo a passo deste processo, por enquanto, posso dizer que este script permite que eu edite o timing de uma animação no Blender, ou seja, após capturar os desenhos posso ir diretamente no Blender para testar se estes desenhos estão funcionando, quantas poses preciso acrescentar e quais posso reaproveitar uma ou diversas vezes (extremamente importante para desenho animado). Sendo assim eu posso pegar só os quadros chave e pré-visualizar a cena.

Here is the keyframes with some timing – Este são os quadros chave com alguma marcação de tempo:

This scene that we produce will now move through a series of finalization tests, we want to make the final visual as close as the concepts already produced. We’re starting a more “Fordian” pace for the producrion process, where all layouts will be produced, backgrounds will be painted and of course, trainees will be hired.

Esta cena que produzimos vai passar agora por uma série de testes de finalização, queremos aproximar o máximo o visual final da animação dos concepts já produzidos. Também estamos começando o processo mais “Fordiniano” do processo, onde todos os layouts serão produzidos, cenários serão pintados e lógico, estagiários serão contratados.

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4 Responses to “Our First Pencil Test – Nosso Primeiro Teste de Animação”

  1. [...] texture_imagechanger.zip (133 kb) + pencil_test_sample.zip (12 MB). It’s an addon to help pencil tests artists (i.e. to have 2d animation loops textures controlled automatically and animatable. I still have to update the file to use the change_frame callbacks, but that will be later (right now it’s using the “old” pydriver script link hack, worthy checking). The first take on this (pre-addon) was for the Detail Library Pencil Test. [...]

  2. pequeno3d says:

    Nunca tinha visto na prática trabalhos 2D no Blender.

    Obrigado pela dica.

    Incrível. Parabéns!

  3. [...] texture_imagechanger.zip (133 kb) + pencil_test_sample.zip (12 MB). It’s an addon to help pencil tests artists (i.e. to have 2d animation loops textures controlled automatically and animatable. I still have to update the file to use the change_frame callbacks, but that will be later (right now it’s using the “old” pydriver script link hack, worthy checking). The first take on this (pre-addon) was for the Detail Library Pencil Test. [...]

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